Wednesday, April 15, 2009

[road trip]



Designers have to consider MATERIALITY when designing a space, product, furniture, or anything. The materials can limit the design or take it to the next level. We did material boards exploring the cost, benefits, disadvantages and uses of various materials. Each one has unique qualities that convey different feelings and fit into different designs. French art deco designers “used only the rarest of materials, including lizard skin, shagreen, ivory, tortoiseshell, and exotic woods” (Massey 94). These materials add to the exclusive, high-quality feeling of their work. Using more common materials might have suggested a more relaxed and lower-class feeling than they intended. The materials used say a lot about intentions of the designer, but can also speak to the context of the design.



Wright used local stone in Fallingwater. The landscape was the ROOT of the design, both physically and conceptually. The idea for a design can come from the past, the immediate context, or a variety of other sources. Just as the roots provide life to a tree, these sources of inspiration bring life to a building, a piece of furniture, or a painting. They affects the way a design is approaches, the elements that are within it, and how others interpret the design. These roots are the basis for everything else. The Art Deco movement had some roots in the ancient Egyptians. “The [sunrise] motif was probably derived from ancient Egyptian art, a popular source of inspiration…” (Massey 94). The use of the sunrise motif speaks to what the designers thought was important and how they related to antiquity. Architecture has “silently expressed how humans view themselves in relation to the cosmos, to their gods, and to each other” (Roth 519).



After studying numerous works of architecture, I find it easier to notice similarities between separate entities and how parts fit appropriately together within a whole. The planning of Fallingwater reflects CONGRUENCE with the context of the work. It is built from local stone, as well as being molded to fit into the landscape rather than changing the landscape. Fallingwater also has a special congruence with Walter Gropius’ Fagus Factory. At the factory, “the corners are not solid masses but the merging of transparent glass panes” (Roth 522). Wright follows this same idea in the window tower running between floors. As I though more about the idea of virtually eliminating a corner, I thought about the critique room in Gatewood. The corners of that room also feature windows coming together. Similarities can be found throughout time periods and building types.



CONCEPTS begin to emerge as we look as similarities between elements of a space. Concepts can only be successfully expressed when all elements are working together to reflect that main idea. Wright micromanaged everything detail at Fallingwater to ensure that his concept of an open, free-flowing natural environment was being conveyed. Sometimes the concept is not as successfully expressed. “The curious irony in the German Pavillion, designed as it was to demonstrate the ideals of achievement of German industry, was that it was painstakingly handmade” (Roth 528). Mies van der Rohe intended for the concept of showing industry and the importance of mass production, yet the parts had to be assembled by hand. So it seems that the real statement is that both machine and man are needed to create great works of architecture.



After visiting Fallingwater and Monticello, I noticed that although both had vastly different overall feels and concepts, both utilized the idea of COMPRESSION and RELEASE. Jefferson achieved this in his personal area with an alcove bed opening into a room with a high ceiling and a skylight. The compression and release was seen through the opening up of space, but also with the contrast of light between the areas. The same was true in Fallingwater. The narrow dark hallways led to rooms with a lot of window and light. This compression and release of light and space adds to the dynamics of these buildings. My goal was to achieve the same effect in my Light Habitat project.


Overall, this week is about bringing elements together to formulate concepts. My observations at Monticello and Fallingwater really got me thinking about how designers achieve this because both are successful in different ways. Even though the ideas, functions, or even forms between buildings are different, there are still a vast number of ways to make connections.


Massey, Anne. (1990). Interior Design of the 20th Century. London: Thames & Hudson

Roth, Leland M. (2007). Understanding Architecture: Its Elements, History, and
Meaning. Boulder, CO: Westview Press

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