Wednesday, April 1, 2009

for every action there is an equal and opposite [re]action



MOVEMENT naturally draws attention. Even when looking at a large complicated scene, the slightest movement will instantly grab our attention. Designers want to spark this type of interest in the viewer through their designs. The Beaux-Arts style speaks to this idea. “The style is characterized by the asymmetrical whiplash line that gives a sense of dynamic movement wherever it is applied: to furniture, wallpapers, stained glass and metalwork” (Massey 32). Even in the highly lavish and extravagant interior, items with this whiplash mark will instantly stand out. In my design for studio, I created movement with overlapping curves, constantly leading the eye to new places. This also made me think about Kim Middlebrooks’ presentation for Retail Retold last semester. She designed a camera store with curved walls and digital wave on the walls to lead people through the space.


Movements can also be the organization of people to evoke change. In the arts they are a REFLECTION of the times. It can be a reaction to new technology available, social or political problems, or a new way of thinking. In reference to Ledoux’s city of Chaux: “… but it is significant that so much open space was set aside around it in a green belt. Ledoux was reflecting the new sensitivity to nature that arose in the Age of Reason” (Roth 452). When one person dares to be innovative and take advantage of the changes, others will follow suit. This is the story during the Industrial Revolution when manufacturing plants and mass production were in the forefront. Cast iron and glass became widely used because of their quick production and installation. But not all ideas are met with immediate approval. In reference to the Victorian period, John Ruskin “saw the ugliness which surrounded him as the unavoidable result of the miserable conditions for the majority brought by the Industrial Revolution. He took issue with the Victorian fashion for cramming as much as possible into a room to symbolize the owners’ wealth and status…” (Massey 10). Movements that came out of the Industrial Revolution may not have been approved then, but have become important precedents for modern-day architecture.



Reflection can also involve looking back. We can understand where things came from… their SOURCE. The source of the modern shopping mall is a mix of the Baths of the Diocletian and Burlington Arcade in London. As architects explore different time periods and styles, they “begin to mix historical references, in what could be called synthetic eclecticism, resulting in a new amalgamation of disparate elements” (Roth 470). Bringing ideas from a variety of sources generates new ideas. The source is usually recognizable, but has been adapted in new ways. The study of Greek temples influenced the church at Sainte-Genevieve, which in plan is a Greek cross. The church itself is like a Greek temple turned inside out, with an internal colonnade for structure (Roth 447). In my projects, the source of my inspiration may not be as easily recognizable as coming from a flower’s leaves. The same can be said of decorative artifacts imported by the West from China. The Chinese designed these based on the aesthetics of the specific countries. This time period is also the source/beginning of China’s trade relationship with the West.



As we make links across time periods and genres, we find that no styles or ideas are ever lost. Everything comes back around, just like with fashion. Design and ideas are on a ROTATION so to speak. Forms from antiquity are brought back, such as with the Grecian and Gothic revivals. No idea is ever lost, only put on the back burner for a while. When they come back to the forefront, they are adapted to react to the new context. ‘While designers imitated past styles they also made a conscious attempt to develop a new fashion’ (Blakemore 347). This allows old ideas to be used in new, relevant ways. The ottoman above takes the traditional form, yet revamps it in a new way, using rubber pieces all around. I find that the same is true with me and my designs and drawings. As we were rendering perspectives this week, vocabulary, design concepts, and critiques from last semester and earlier this semester have re-emerged. I had to react to these and find ways to address them in my current project.



Our project in studio is about ILLUMINATION. We were asked to design an artifact that reacts to natural light. I had to think about how each piece of my model affected light. It was interesting to see how light affected the tonal quality of the MDF. From these observations, I further revised my design to increase the control of the artifact over the light. Light can create a sense of theatricality, such as in the Ecstasy of St. Theresa by Bernini. Light can create a sense of divinity, such as in the Gothic cathedrals. Light can also be used to create a sense of openness. The glass and iron buildings created open spaces that let in lots of light and seemed to bring the outside in. Blending the boundaries between interior and exterior makes the walls seem to dissolve away. These are all things I considered when thinking of how to make my project react to light and vice versa.

This week was about how architecture and design reacts to context and about how people react to the architecture. Newton's third law is that every action has an equal and opposite [re]action. This is true in every facet of life, especially design. It is these [re]actions and influences that keep design moving forward.


Blakemore, Robbie G. (1997). History of Interior Design & Furniture. New York, NY: Van Nostrand Reinhold

Massey, Anne. (1990). Interior Design of the 20th Century. London: Thames & Hudson

Roth, Leland M. (2007). Understanding Architecture: Its Elements, History, and
Meaning. Boulder, CO: Westview Press

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